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Harvest Time

Article number: FPHarTime
A simple but challenging game for beginners!

First, we all join in to plant the gardens. Then, everyone in turn rolls the color-coded die to do the harvesting. The objective is to harvest all the gardens before winter comes. The players will certainly get some of their vegetables harvested, but can they get them all? You might if you remember to help each other!

Harvest Time appeals especially to pre-school and early-school children, a time when they love to play games and most easily enjoy cooperative forms of play.

Rules include a beginner's game and a more challenging version for up to 7 years old.

Award: Canadian Toy Testing 3 Stars

Age: 3-7
Players: 2-4
Language: instructions in English

Recycled box: c:a 33x16x3 cm

Play as friends, not as enemies! This is the motto of Family Pastimes co-operative games.

Co-operative games focus on group spirit and foster solidarity. There is neither “win at all costs” spirit nor making “game enemies”. Co-operative games are a friendly form of fun having an educational role by stimulating solidarity as an important dimension of life in society.
By playing and enjoying, children learn how to share, be kind to living things, and help others out, learn how hugging can replace pushing, how ability and strength can be used to help rather to push out of the way. At the same time, children also learn how to better get along with nature – with time, winter, gravity, mountain, harvest, earthquakes, water… They share enjoyable and challenging time with friends or family and develop their imagination by understanding relations between people.

Family Pastimes games have been created by Jim Deacove. He started by developing co-operative games for his family. This success has encouraged him to create more games and make them public. Together with his wife, in 1972, he founded the Family Pastimes Company. It is a small family business, mainly employing local workers in the region. The games are produced locally, in small quantities.

The two main aspects of the Family Pastimes are:
- Social aspect: family business – local production;
- Environmental aspect: use of environmentally friendly materials to produce the games, use of recycled cardboard and paper, water based glue… and reuse of packaging material.

Made in Canada
150:-

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